Digital Design Theory

Readings from the Field

Helen Armstrong


     7 × 8.5 in (17.8 × 21.6 cm)
152 pages
33 color illustrations, 30 b/w illustrations
Publication date: 06/07/2016
Rights: World
ISBN: 9781616893088

Digital Design Theory bridges the gap between the discourse of print design and interactive experience by examining the impact of computation on the field of design. As graphic design moves from the creation of closed, static objects to the development of open, interactive frameworks, designers seek to understand their own rapidly shifting profession. Helen Armstrong's carefully curated introduction to groundbreaking primary texts, from the 1960s to the present, provides the background necessary for an understanding of digital design vocabulary and thought.
Accessible essays from designers and programmers are by influential figures such as Ladislav Sutnar, Bruno Munari, Wim Crouwel, Sol LeWitt, Muriel Cooper, Zuzana Licko, Rudy VanderLans, John Maeda, Paola Antonelli, Luna Maurer, and Keetra Dean Dixon. Their topics range from graphic design's fascination with programmatic design, to early strivings for an authentic digital aesthetic, to the move from object-based design and to experience-based design. Accompanying commentaries, and a foreword by Keetra Dean Dixon, assess the relevance of each excerpt to the working and intellectual life of designers.

Helen Armstrong is a practicing designer and author of Graphic Design Theory. She teaches at Miami University.

Editorial Reviews

Creative Applications Network :

"This survey text provides an ample foundation on which to get one's footing and it would be equally useful on the reference shelf and in the classroom."

Communication Arts:

"Whether you were present at the birth of computer design or have never been without electronics in your creative life, this chronicle is an excellent resource for you to delve into the ideas and achievements of digital design."

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